close

Technology

Technology

SEGA Officially Announces the Mega Drive Mini

fabian_highsnobiety_profile-320×320.png

The Sega Mega Drive (aka the Genesis) is turning 30 this year. So, to celebrate, Sega has announced a miniature version of the original dubbed the Mega Drive Mini. The console will release in Japan first with the U.S. and other territories to come later this year.

The miniature console is said to carry a number of classic games, however, the exact titles have not been made public yet.

According to The Verge, the device will follow in the footsteps of Nintendo’s NES Classic and SNES Classic devices, which allowed gamers to play various pre-loaded games.

This is not the first time that Sega has given one of its consoles the retro treatment, previously licensing its name to hardware company AtGames to produce the Sega Genesis Flashback. AtGames announced that its hardware would also be powering the forthcoming Mega Drive Mini via a post on its Facebook page.

Sega released the original Mega Drive in Japan on October 26, 1988, while a North American release followed on August 14, 1989. The Mega Drive sold more than 30 million devices worldwide.

Head to The Verge here for the full story.

In other news, Kanye West returned to Twitter and shared some early renderings of his YEEZY Boost 350 silhouette. Read more on that here.

read more
Technology

Facebook Adds AR Doodling & Instagram’s Boomerang to Stories

facebook-stories-update-ar-instagram-boomerang-001.jpg

With Facebook founder Mark Zuckerberg having gone to Congress and testify about the Cambridge Analytica scandal, as well as discuss the tech platform’s data vulnerabilities, and more — the social media/networking giant is slated to introduce a new feature with the Facebook Camera, reports Tech Crunch.

Users will be able to draw on images and shoot back-and-forth Instagram Boomerang GIFs with the Facebook Camera and it will be rolling out to users over the coming weeks. “We wanted to give people an easy way to create with augmented reality and draw in the world around them,” says John Barnett, a Facebook Camera Product Manager, and calls the feature “3D drawing.”

Essentially utilizing AR tech, users can move the camera and add the drawings before or while recording, allowing you to draw on something out of frame, then pan or unzoom to reveal it, as the camera will be able to detect surfaces like walls and tables to wrap the drawing onto them. Facebook will eventually add more brushes beyond the pastel gradient colors as seen in the video above.

In addition, Facebook added the looping GIF creation to the Facebook Camera a year ago, but some users no longer have that GIF option, so it’s potentially being replaced by Boomerang’s established brand. Facebook confirms that this feature is now rolling out to the Facebook Camera.

Furthermore, Facebook aims to make its Stories as a priority, as its default destination for content will be shot with the Facebook Camera, showing bigger tiles with previews of Stories atop the News Feed, and combined with the new features, would give Facebook Stories a boost in utility.

For the full story, head on over to Tech Crunch.

In related news, this startup is using artificial intelligence to fight fake news on Facebook.

read more
Technology

This Startup Is Using Artificial Intelligence to Fight Fake News on Facebook

factmata-artificial-intellegence-1-480×320.jpg

In today’s world, the term “fake news” has taken on a life of its own thanks to Donald Trump and social media platforms that have become a breeding ground for misinformation. It continues to spread like wildfire, and society is struggling to find a solution to the problem.

Platforms like Facebook are both victims and culprits: they’re gamed and manipulated by their users, yet they’ve done very little to stop them. Facebook has over 2.2 billion monthly active users and with that comes great global responsibility. Responsibility that Mark Zuckerberg now admits his company neglected for too long.

The Facebook founder was recently called to Congress to testify about the Cambridge Analytica scandal and his platform’s data vulnerabilities. The #DeleteFacebook movement is trending and more and more young people are abandoning the social media site.

This is where FactMata, a startup trying to fight fake news, comes in. Founder and CEO Dhruv Gulati recently sat down with Highsnobiety to discuss his company’s goal, fake news in general, and what Facebook’s role is in all of this.

FactMata CEO Dhruv Gulati.


Factmata


Can you give us some background on yourself, where you’re from and how you got to where you are?

I got very interested in truth and transparency while working in finance, a sector that doesn’t really value either. I decided to make it my mission to improve this in the world, especially when it came to the misinformation in online media.

What is Factmata and how did it start?

Factmata is an artificial intelligence startup tackling online misinformation using both communities and algorithms. We are using this cutting-edge technology to help address the problem we believe is only going to get worse. There could be a time when you can’t really believe what you read or watch anymore.

What qualifies as fake news?

Fake news is deceptive content designed to misinform people, drive clicks to websites through clickbait headlines, or excessively politically biased content. Often fake news attempts to look like real news, for example by spoofing the appearance and content of reputable news outlets.

“Fake news” has taken on a life of its own thanks to people like Donald Trump and social media platforms that have become a breeding ground for misinformation.


Getty Images / SAUL LOEB


How has fake news already affected our world?

There are various explanations of why fake news has suddenly proliferated on the internet, but factors include the ease of information dissemination in recent years, the decline in trust of mainstream press, the pressure of fast reporting cycles, and propaganda run by populist governments. However, one of the key reasons for fake news is the incentives offered by the advertising industry.

What is Factmata’s goal and how will it achieve that goal?

Our mission is to beat online misinformation. Every single person that joined Factmata is personally invested in the fight against fake news. We want to create a quality media ecosystem for everyone.

How can Factmata be used?

We are developing tools for the general public, advertisers, publishers and companies. Our core user product is a social news platform that will be open for journalists to start with and then the general public. It’s due for launch later this year.

We’ll check the credibility and the quality [of the news] using artificial intelligence, screening vast amounts of domains and URLs. Each sentence will be checked semantically for hate speech, extreme political bias, extreme clickbait and fake news.

All of this will be used to develop a content quality score, which will allow users to be able to see which sources and content they can believe and which are likely to be safe as fast as possible.

Tell me about Facebook and its role in spreading fake news. What is your opinion on it?

As a society, we’ve been slow to address fake news. This is changing slowly, with Facebook and other key players now actively working on solutions to change the ranking systems of newsfeed to promote quality content and also building fake news detection systems of their own.

However, Facebook’s newsfeed and content is not inherently concerned with validating content or claims. At the moment the reach and virality of content is based on interactions, rather than quality.

Facebook CEO Mark Zuckerberg.


Getty Images / David Ramos


Can Facebook be “fixed” or is it too late for FB and publishers on FB?

We believe in total transparency and invite companies such as Facebook to collaborate — this is not a problem that can be fixed in isolation. At Factmata, we’re turning the problem on its head using our business model, which inherently does not try to monetize your attention or engagement, but focuses on the quality of debate and engagement you have with the news.

Whose fault is it? Facebook or outside publishers? What is the root of the problem?

It’s a combination of things, rooted in how content is being monetized online. It is also the responsibility of platforms to build the user interfaces and interaction mechanisms to allow readers to engage in critical thinking and discussion much better than right now.

What could happen if fake news remains unchecked?

We have seen examples of where algorithms can be used to manipulate what is being said in video, such that a reader can form a totally untrue impression about someone online. Or you could place another person’s face onto another person’s body live in video to make it seem they were doing something they never did. Or propaganda and opinions can be produced in batches and imposed at scale, very fast, using bot networks.

How can someone, let alone a machine, identify something as fake news?

We are focusing on four categories of low-quality content: hate speech, hyper-partisanship, misinformation and extreme clickbait. The goal is not to classify things as wrong or right, but to create an intermediary layer which brings awareness and critical thinking to readers to help them identify fake news themselves.

For example, we can automatically surface fact checks or automatically show opposing views of the same story.

Do the results of this poll surprise you at all?

It’s a small sample and not representative of the population of a country like America was the first thing that came to my mind when I looked at this poll. I’m not surprised by the results because Facebook is more in the news and forefront of people’s mind than perhaps some of the other brands listed against on this poll.

Next, check out what you should know about deleting Facebook here.

  • Main & Featured Image:
    Factmata
read more
Technology

New Study Reveals Nearly 70% of Mobile Gamers Are Female

female-gamers-outnumber-men-02-480×3017.jpg

With nearly 77 percent of Americans owning a smartphone, mobile gaming has become more popular than ever. Accounting for nearly half of the $50 billion global gaming industry, a recent study by influencer marketing agency Mediakix has revealed that mobile gaming is more popular among women than men.

The report suggested that 63 percent of mobile gamers are women and 37 percent are men. Additionally, of the women who play mobile games, 60 percent play a mobile game every day, compared to 47 percent of males.

According to the study, women are also more willing than men to pay for mobile games. Consequently, male gamers are considered 31 percent less valuable than women in the mobile gaming market.

As well as the growing success of smartphone technology, the study goes on to suggest that the fact apps are attracting content creators and influencers, in addition to an influx of ad dollars from numerous brands wanting to reach wider audiences, have influenced demographics.



Mediakix


For a full breakdown of the stats, head on over to Mediakix.

In other news, reports suggest the PlayStation 5 won’t be released for some time. More on that here.

  • Main & Featured Image:
    MIGUEL MEDINA / AFP / Getty Images
read more
Technology

You Won’t Believe How Much eSports Players Are Earning

esports-players-career-earnings-03-480×899.jpg

We’re well and truly living in the age of eSports. This was clear when Drake and Travis Scott teamed up with Ninja to play a round of Fortnite last month and broke the internet.

What started as a hobby for many has turned into a highly lucrative career for those good enough to separate themselves from the rest. In 2017, the eSports industry earned $1.5 billion in revenue, a lot of which finds its way into the pockets of the highly skilled gamers that play in front of crowds professional sports teams would be envious of.

Data tracked by esportsearnings.com shows just how profitable being good at video games can be nowadays. The top 10 highest earning eSports players have earned well over $1 million each, with Dota 2 gamer Kuro Takhasomi, aka KuroKy, of team Liquid leading the pack at just shy of $3.5 million in career earnings to date.

His Liquid teammate Miracle (real name Amer Al-Barkawi) follows closely behind with nearly $3.1 million earned so far.

Check out the rest of the top 10 on the infographic below.



Casino.ca


While most sports are fighting hard to strengthen their international presence, eSports looks to be booming all around the world.

The infographic below outlines the highest eSports earnings by country and calculates the average income for professional eSports players in each of the top 20 countries.



Casino.ca


If you’re looking to get into eSports, it might be good to know which game pays the most. In that case, esportsearnings.com also has you covered, listing the top multiplayer games by prize money, how many players and tournaments there are, and the leading country.



Casino.ca


What do you think of eSports? Will they overtake real sports one day? Let us know your thoughts in the comments below.

Next, revisit some of the best memes from Drake and Travis Scott’s internet-breaking ‘Fortnite’ session.

read more
Technology

SONOS Opens New Concept Store Hoping to Change the Way We Experience Sound

Untitled-1-320×320.jpg

The way we listen to music and the process of discovering music has gone through a lot of change in the last half-century. Hearing the latest release from your favorite artist once meant tuning into the radio at the right time or waiting at your local record store; today, you’re notified the moment a track is released and almost every song you could hope to listen to is available in your pocket. With its eyes and ears on the past, present, and future of sound, SONOS is taking all the most beloved elements from the last 50 years of listening experiences and bringing them together into its concept stores.

According to SONOS research, most people discover its sound systems at a friend’s place. So its stores in New York, London, and now Berlin recreate home environments and show people as accurately as possible how its products might sound in their own home. The latest store, which opens this week in Berlin’s Mitte district, features two aptly titled SONOS Houses each decorated by local designers. The brand commissioned the help of Berlin-based artist Lena Petersen and design studio 44flavours to bring the SONOS Houses to life and add a visual element to the overall listening experience.

The spaces are decked out with various SONOS sound systems and visitors are invited inside to test them out with any music of their choosing using SONOS’s app. The SONOS Controller app for iOS, Android, and desktop consolidates all of your listening services—including popular streaming services, on-demand services, internet radio, podcasts players, and audiobooks—and allows users to control multiple SONOS products in one place.

Outside of the SONOS Houses, there’s an open lounge space decked out with locally designed furniture and another sound system, this one hooked up to a vinyl player. Like the stores in London and New York, the Berlin store will regularly play host to public and private events, inviting guests to listening sessions with music artists, DJs, radio presenters, and podcast hosts.

The store opens Thursday, March 12, 2018, at Oranienburger Straße 83. Check it out in the gallery above but be sure to hit up the store in person for the full experience.

read more
Technology

This Expert Claims the PlayStation 5 Won’t Release for a Long While Yet

fabian_highsnobiety_profile-320×320.png

Rumors recently made the round claiming Sony was preparing to release its PlayStation 5 at some point this year. Said rumors have now been debunked by Kotaku, whose sources indicate a release is slated for closer to 2020.

PlayStation 4 launched nearly five years ago, which in turn launched seven years after the PS3. This trend has fans of the console excited for the next generation of PlayStation arriving soon, something Kotaku describes as “not unreasonable.”

However, sources quoted by the article indicate that the next PlayStation is unlikely to release in 2019, let alone 2018, but added that “on a multi-year project, a lot can happen to shift schedules both forward and backward.”

For the full story head to Kotaku here.

Are you team PlayStation or Xbox? Will you be copping the next-gen consoles? Let us know in the comments.

In other news, Apple is releasing red versions of its iPhone 8 and 8 Plus. Read more here.

read more
Technology

This Phenomenon Is Why You Can’t Stop Using Facebook, Even If You Hate it

fabian_highsnobiety_profile-320×320.png

We’ve all been there. Exhausted with the grasp Facebook has on our lives, appalled at the privacy violations, and yet – more often than not – we still end up using it, unable to quit. The video above, courtesy of Vox, puts that down the network effect.

The easiest way to explain the network effect is by imagining a fax machine. On its own, it’s completely useless but the more fax machines there are in the world, the more useful it becomes as a means of communication. The same goes for Facebook.

According to the video, Facebook has too many people and features we use in our daily lives to convince us to delete it. In fact, getting rid of Facebook would be a nuisance not just to ourselves, but those around us too, argues Vox.

Watch the video above and let us know your thoughts on the network effect in the comments.

In other news, Yodel Kid Mason Ramsey performed on ‘Ellen’ cementing his place in our hearts. Watch it here.

read more
Technology

‘Grand Theft Auto V’ Has Made More Money Than Any Movie or Video Game Ever

author-pic-2-320×320.jpg

Grand Theft Auto V is the most profitable video game ever, according to Market Watch.

First released in 2013, the video game has sold 90 million units, bringing in an estimated $6 billion in revenue — more than any other movie, book, or video game in history.

For reference, Market Watch state that two of the highest-grossing films of all time, Star Wars and Gone with the Wind, raked in 3 billion in the theaters (with the figure adjusted for inflation). Even when you add in the site’s estimation of $1 billion in DVD and streaming sales for both films, GTA V still comes out on top.

In the gaming world, Nintendo’s Mario franchise has sold more units across all of its games, but no single game has out-earned GTA V.

Do you play GTA V? Let us know your thoughts on its success in the comment section below.

In other gaming news, ‘Spider-Man’ on PS4 is launching in September.

read more
Technology

Next Year’s iPhone Rumored to Feature a Triple-Lens Camera

renz-01-320×320.jpg

With Apple reportedly working on curved iPhone screens and touchless gestures, new reports now surface indicating that at least one new iPhone in 2019 will bear a triple-lens rear camera led by a 12-megapixel lens, according to Taiwan’s Economic Daily News.

With the dual-lens feature initially introduced on the iPhone 7 Plus, the report claims that the rumored triple-lens camera will boast a 6P lens design with 5x zoom, but it doesn’t confirm if it’s optical, digital, or hybrid zoom. In comparison, the iPhone 8 with a single-lens has up to 5x digital zoom, while the dual-lens iPhone 8 Plus and iPhone X features 2x optical zoom with 10x digital zoom.

As already proven with the addition of a dual-lens camera system, a three-lens rear camera would offer more advantages, including greatly improved low-light performance and even better image quality, if the report proves to be accurate.

As far as for this year’s iPhone, rumors have indicated that the 2018 iPhone lineup will include an iPhone X Plus with a 6.5-inch OLED screen and a lower cost 6.1″ LCD model, along with upgraded components.

For more details, head on over to MacRumors.

In related news, Apple debuts the iPhone 8 and iPhone 8 Plus RED special edition.

read more
1 2 3 75
Page 1 of 75